AI game-testing start-up · Gaming & Interactive Entertainment

ManaMind

A London start-up building AI agents that play games on their own to find bugs, so studios spend less time on repetitive testing.

About ManaMind

ManaMind builds software in which AI players test video games. Instead of people playing the same level again and again to look for faults, the company's agents watch and play the game through the screen, just as a person would, with no special access to the game's code. They decide what to do next, such as moving through menus, exploring new areas or trying edge cases, and when something goes wrong they record the session, write steps to reproduce the problem and log a structured bug report. A control screen shows what the bots find in every new version of a game.

The company's own About page describes its mission as autonomous testing infrastructure for interactive worlds. Its origin story says the founders grew up with games, that games grew into vast, complex worlds while the way they were tested stayed the same, and that QA teams work long hours under tight deadlines. Its stated purpose is to build systems that understand games the way players do, so that human testers can focus on creative, high-judgment work. Its first principle is that automation should elevate human testers, not replace them. Its longer-term ambition is a testing layer for all software and eventually robotics.

ManaMind describes itself as a London-based AI company, founded in 2025. Its co-founders are Emil Kostadinov, chief executive, and Sabtain Ahmad, chief technology officer. Press coverage names only the two founders and says the company planned to grow its engineering team, so it is very small and at an early stage. The sources we read do not give an office address or exact headcount.

It has announced design partnerships with the studios Included Games and Crazy Labs, and its site has case studies and a blog. These are early partnerships rather than a long customer list. Games testing is a real job in the industry, and quality assurance is one of the most common ways people first get into game studios, so a company automating part of it is working on something that affects many jobs.

People in a company like this are machine-learning engineers, software engineers, game testers who understand what bugs look like, and product and customer-facing staff. Check its careers page for the latest on its team and openings. Its site also lists a blog and press coverage, including a Forbes article about its game-playing AI.

What they do

Key facts

Website: manamind.ai

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