Video game studio · Gaming & Interactive Entertainment

Splash Damage

A Bromley, London studio that began with a Quake mod and went on to make Wolfenstein: Enemy Territory, Quake Wars and Transformers games.

About Splash Damage

Splash Damage is a video game studio in Bromley, south-east London. It began in 2000 as a small team making Q3 Fortress, a mod (fan-made add-on) for Quake 3. Id Software noticed it, and the studio was formally founded in May 2001. It went on to make the multiplayer parts of Wolfenstein: Enemy Territory and Doom 3, and then Quake Wars: Enemy Territory. It has also supported Gears of War and Halo, and has worked on Transformers and a large open-world survival project called Project Astrid.

The studio's own listing describes team-based games and a people-first, inclusive and collaborative place where every team member can thrive. We did not find a longer formal mission statement. Wolfenstein: Enemy Territory was released as a free game, and many players remember it as one of the most popular team-based shooters of its time. The studio also made multiplayer maps for Return to Castle Wolfenstein, such as Market Garden and Tram Siege, which were its first well-known work.

The founders were Paul Wedgwood, Richard Jolly and Arnout van Meer. A 2008 article placed the studio above a building in Bromley with about 36 staff and plans to grow to 60, and it won a Develop award for best independent studio. The studio has since grown much larger; a recent listing gave about 400 staff. Its ownership has changed: Tencent owned it through a 2020 acquisition, and in September 2025 it separated from Tencent and was acquired by private investors. Transformers: Reactivate was cancelled in January 2025, and in November 2025 the studio began a consultation about possible redundancies. The current size is therefore uncertain. An older article said Id Software's Kevin Cloud encouraged the team to create original game ideas rather than only expansions, and that the founders built the company on professional management with fair pay and as little crunch as possible. These are historical statements from 2008.

The studio's own listing claims a four-day, 32-hour week at full pay, flexible hours, 24 days of leave, private health cover and a learning platform. These are the company's claims and may have changed during the 2025 restructuring, so check them.

A studio like this employs designers, programmers, artists, animators, producers, QA testers and operations staff. Making a small mod or level yourself, as the founders once did, is a great way to learn. The office is in Bromley, in south-east London.

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Key facts

Website: www.splashdamage.com

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